
AI Factory
A sci-fi social-deduction board game in which the human players have to work out which of them is a hidden AI.
Game designer
Game designer working on systems, levels and narrative — with a soft spot for machines that learn too much.
Explore the work
A sci-fi social-deduction board game in which the human players have to work out which of them is a hidden AI.

A narrative puzzle game about digital consciousness and human identity, played across an interconnected physical and digital world.

A narrative game design proposal about death as a prolonged condition, and the boundaries of human identity.

A 2D speedrunning game in which a small UFO grapples to the walls and swings through three levels against the clock.
Unreal Engine 5 · Work in progress
Haoran Liu is a game designer working across analogue and digital projects. His work starts from a question rather than a genre — what an AI does to the people it replaces, whether a copy of a mind is still the same person, what is left of someone after death — and then builds the mechanics that ask it.
About Haoran